High Frontier Forums

Full Version: Plan set for version 0.16
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
As promised, we've tweaked our roadmap a bit to make room for some more fun features in the next release.

We've now done that, and have come up with a list of tasks for version 0.16, which we're working on now.  These include:
  • a simple economic model (#136, #137, #138)
  • an achievement system (#139)
  • music and sounds (#132, #140)
  • a visual effect when the CO2 is too low (#134)
We started on #136 (build costs) last night, and that is nearly done.  We'll tackle the others in the next couple of weeks.

In addition, the art team is working on some of the buildings requested by our KickStarter backers; those will start appearing in the next release too.

So it's going to be a fun release that will greatly extend gameplay.  We can't wait to hear what you think about it!
This looks good. It will definitely add interest to the sim.