Search Results
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Thread: Poll: How important are people?
Post: RE: Poll: How important are people?
How about trying a simple primitive shape. I don't know that I would need to see a fully articulated person. They could be traveling in little personal hover pods. |
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Pops |
Dev Log |
6 |
14,956 |
12-03-2015, 03:13 PM |
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Thread: Getting a grip on water use
Post: RE: Getting a grip on water use
Interesting subject. I have a friend who is a horticulturalist and he shed some light on lawn watering recently. His take is that it is better to do a single total soaking once a week rather than a da... |
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Pops |
Dev Log |
9 |
22,379 |
06-13-2015, 04:45 AM |
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Thread: Sounds really bring your city to life!
Post: RE: Sounds really bring your city to life!
Maybe some of these sounds for an empty station. https://youtu.be/-MmWeZHsQzs
Pretty Eerie :) |
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Pops |
Dev Log |
2 |
6,655 |
05-06-2015, 05:31 AM |
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Thread: Plan set for version 0.16
Post: RE: Plan set for version 0.16
This looks good. It will definitely add interest to the sim. |
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Pops |
Dev Log |
1 |
5,499 |
05-04-2015, 05:24 AM |
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Thread: What is driving the internal simulation
Post: RE: What is driving the internal simulation
I brought this up based on some of the squawk feedback.
"All the plant life is drying up" - How do I fix that?
"Communications are slow" - How do I fix that?
Please correct me if I am wrong but rig... |
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Pops |
Community Chatter |
3 |
8,793 |
05-02-2015, 03:10 AM |
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Thread: What is driving the internal simulation
Post: What is driving the internal simulation
I'm curious about the internal simulation. What is driving the growth right now and how detailed do you plan on making it? |
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Pops |
Community Chatter |
3 |
8,793 |
04-30-2015, 03:21 AM |
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Thread: Should we prioritize Career Mode?
Post: RE: Should we prioritize Career Mode?
Any type of goal or challenge will increase the fun factor.
You do need the tools before you can build something though.
In the meantime perhaps you could add some basic milestones with in game reco... |
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Pops |
Suggestions & Feedback |
7 |
16,527 |
04-28-2015, 02:24 AM |
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Thread: Hey everyone - Let's make some noise!
Post: Hey everyone - Let's make some noise!
I finally got around to joining the forum. My name is Peter Fargo (Pops). I've been aware of Joe's work for years through RealBasic/RealStudio/Xojo, etc. and jumped on the Kickstarter wagon when I fou... |
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Pops |
Welcome |
0 |
3,711 |
04-25-2015, 10:15 AM |