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    Thread: Stack of Donuts
Post: RE: Stack of Donuts

To be fair, this is more of an engineering challenge, one outside the simulation and illustration purposes of HF. One could address this problem by increasing the length of the mirror around the med...
Permeable Ceiling Dev Log 5 12,334 04-20-2017, 02:00 AM
    Thread: Stack of Donuts
Post: RE: Stack of Donuts

(04-19-2017, 04:15 PM)JoeStrout Wrote: (04-16-2017, 12:29 AM)Permeable Ceiling Wrote: The presented configuration of same size donuts would have different lighting conditions, in the vein of 60%/8...
Permeable Ceiling Dev Log 5 12,334 04-19-2017, 11:55 PM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

Issue: Police vehicle goes on a dead spin. [Image: https://dl.dropbox.com/s/if0rik1a1eejt8h/hf-looking_glass-patrol2.JPEG?dl=0] [Image: https://dl.dropbox.com/s/lzm35abbgoec3b9/hf-looking_glass-patro...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-18-2017, 08:06 AM
    Thread: Ascension. Progression. Deliverance. Struggles and quirks of Permeable Ceiling LLC
Post: Society “L1”

Society, orbiting the 1st Lunar-Earth-Lagrange Point, began as a joint venture between the L1 society and Permeable Ceiling and proved to be a resounding success. [Image: https://dl.dropbox.com/s/it...
Permeable Ceiling Showcase 3 9,728 04-18-2017, 04:33 AM
  Photo Thread: Ascension. Progression. Deliverance. Struggles and quirks of Permeable Ceiling LLC
Post: Looking Glass (HEO)

Originally the construction of additional mirrors for Pernell was contemplated, but at the insistence of a slight majority of the population these plans were scrapped. They were arguing in favour of h...
Permeable Ceiling Showcase 3 9,728 04-16-2017, 04:52 AM
    Thread: Overview of Colonies
Post: Overview of Colonies

Hullo, whenever I manage my colonies I struggle to remember which one was placed where. So, in a sense I’d like to see the same overview as in the Build part, with cislunar space / inner planets / ou...
Permeable Ceiling Suggestions & Feedback 1 5,061 04-16-2017, 02:37 AM
    Thread: Stack of Donuts
Post: RE: Stack of Donuts

The presented configuration of same size donuts would have different lighting conditions, in the vein of 60%/80%/100%, at least theoretically. Is that addressed in the upcoming version? Also… Green/Re...
Permeable Ceiling Dev Log 5 12,334 04-16-2017, 12:29 AM
  Photo Thread: Ascension. Progression. Deliverance. Struggles and quirks of Permeable Ceiling LLC
Post: RE: Ascension. Progression. Deliverance. Struggles...

While the LEO colony “Powell” was merrily struggling along with its water problems, “Pernell”, a High Earth Orbit colony established as a retreat for personnel servicing GEO satellites, had to face it...
Permeable Ceiling Showcase 3 9,728 04-13-2017, 11:12 PM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

Damn. I forgot to add lighting. Now my habitat cylinder is dark. I’ve no idea how to remedy that. Do the street lamps actually help, or are they cosmetic? And shouldn’t pretty much every plant die, mo...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-13-2017, 03:42 AM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

(04-12-2017, 11:54 AM)JoeStrout Wrote: Yes, fission and fusion generate a lot of heat.  If your colony was comfy anyway, then you're lucky, it must have plenty of passive cooling (perhaps due to tha...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-12-2017, 02:49 PM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

So I’ve been thinking. So far I’m still struggling with the incentive system. I know, getting a colony up to that much population and such is a nice incentive, but it kind of rubs me the wrong way f...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-12-2017, 04:13 AM
    Thread: Ascension. Progression. Deliverance. Struggles and quirks of Permeable Ceiling LLC
Post: Ascension. Progression. Deliverance. Struggles and...

Ascension, Progression, Deliverance: Struggles and quirks of Permeable Ceiling LLC’s colonies Index Cislunar Space LEO Powell – pop 190 – notes: puddle lakes  HEO Pernell – pop 160 – notes: dawn l...
Permeable Ceiling Showcase 3 9,728 04-12-2017, 02:52 AM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

Weird. There were a couple low density houses built in the commercial zones. And how come statues decrease value and increase crime rate? PS: I have NEA expedition, but no new orbit available. If th...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-10-2017, 03:22 AM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

(04-08-2017, 04:53 PM)JoeStrout Wrote: OK, great stuff!  In no particular order... Camera: What I found useful was assigning 2 and 3 as keys for tilting. Thereby you have most of the camera keys in ...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-09-2017, 01:15 PM
    Thread: Right-click to mean "done"?
Post: RE: Right-click to mean "done"?

I’d go with #1 myself (it’s neater in my mind, like tying off a knot or something). It’d be sensible if that design decision would be congruent throughout the game, i.e. where other decisions requir...
Permeable Ceiling Suggestions & Feedback 2 6,152 04-08-2017, 12:00 AM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

Isometric is used in Diablo 1 & 2, Civilisation 2-4, and so forth. In other words, you look at the world at an angle and a certain minimum distance. I hadn’t yet figured out how to change that ang...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-07-2017, 11:57 PM
  Photo Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

Screenshots! I have a few. Exhibit A: [Image: http://i.imgur.com/c6Nv72s.jpg] 14,700,000+ 01,800,000+ 00,146,000+ 29,400,000+ 00,017,885- 29,500,000- 01,530,000- —————— 14,998,115 Exhibit B: [Image: ...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-05-2017, 03:28 PM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

Further things: There’s no legend for overlays, what colour means what. I can guess, but… For Park & Rec buildings you only see prices when buying them. (At least planetarium) Inside view camera ...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-05-2017, 01:27 PM
    Thread: Issues and notes and stuff as I play
Post: RE: Issues and notes and stuff as I play

Thanks for the quick reply! (04-05-2017, 07:35 AM)JoeStrout Wrote: As for the tapered spokes:Quote:(1) Due to stress of centrifugal force on spoke. Spokes have mass. The longer the spoke, the more ...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-05-2017, 11:24 AM
    Thread: Issues and notes and stuff as I play
Post: Issues and notes and stuff as I play

Hi, I more or less just started playing with High Frontier. Is it weird to consider it not a game in a sense? I look at is as more of a design software, that illustrates concepts and possibilities. ...
Permeable Ceiling Suggestions & Feedback 22 35,675 04-05-2017, 04:12 AM