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ball falling in a space colony
#5
(09-20-2016, 09:03 AM)JoeStrout Wrote: But unfortunately, that kind of modeling is really hard.  You'd have to use CFD simulation, which is very time-consuming (tends to be run on supercomputers to get a decent answer in a reasonable time) and easy to screw up if you don't know what you're doing.  I looked into it once (reviewing a paper from a guy who attempted it) and found that this probably is a particularly tricky one to model.

What's the paper? There could be some sort of modelling done just on PCs, since they do 10-100 Gflops, and there's GPU cards that do multi-Tflops.
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ball falling in a space colony - JoeStrout - 09-18-2016, 09:17 PM
RE: ball falling in a space colony - William - 09-23-2016, 11:35 AM

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