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		<title><![CDATA[High Frontier Forums - Showcase]]></title>
		<link>http://highfrontier.com/forum/</link>
		<description><![CDATA[High Frontier Forums - http://highfrontier.com/forum]]></description>
		<pubDate>Sun, 28 Jun 2026 23:30:09 +0000</pubDate>
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			<title><![CDATA[HEO-1]]></title>
			<link>http://highfrontier.com/forum/showthread.php?tid=233</link>
			<pubDate>Sat, 23 Dec 2017 15:17:41 -0800</pubDate>
			<guid isPermaLink="false">http://highfrontier.com/forum/showthread.php?tid=233</guid>
			<description><![CDATA[Interior and exterior pic of my HEO-1 station.  When I hit upon a design concept that works for me, I tend to stick with it though I have tried many other concepts in Design mode.<br />
<br />
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			<content:encoded><![CDATA[Interior and exterior pic of my HEO-1 station.  When I hit upon a design concept that works for me, I tend to stick with it though I have tried many other concepts in Design mode.<br />
<br />
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			<title><![CDATA[LEO-2]]></title>
			<link>http://highfrontier.com/forum/showthread.php?tid=232</link>
			<pubDate>Sat, 23 Dec 2017 15:12:04 -0800</pubDate>
			<guid isPermaLink="false">http://highfrontier.com/forum/showthread.php?tid=232</guid>
			<description><![CDATA[Some pics of the interior and exterior of my LEO-2 station.<br />
<br />
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			<content:encoded><![CDATA[Some pics of the interior and exterior of my LEO-2 station.<br />
<br />
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<img src="http://highfrontier.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
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			<title><![CDATA[Ascension. Progression. Deliverance. Struggles and quirks of Permeable Ceiling LLC]]></title>
			<link>http://highfrontier.com/forum/showthread.php?tid=210</link>
			<pubDate>Wed, 12 Apr 2017 02:52:36 -0700</pubDate>
			<guid isPermaLink="false">http://highfrontier.com/forum/showthread.php?tid=210</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-weight: bold;">Ascension, Progression, Deliverance: Struggles and quirks of Permeable Ceiling LLC’s colonies</span></div>
<br />
<span style="font-style: italic;">Index</span><br />
<br />
<ul>
<li>Cislunar Space<ul>
<li>LEO<ul>
<li><a href="http://highfrontier.com/forum/showthread.php?tid=210&amp;pid=616#pid616" target="_blank">Powell</a> – pop 190 – notes: puddle lakes <br />
</li></ul></li>
<li>HEO<ul>
<li><a href="http://highfrontier.com/forum/showthread.php?tid=210&amp;pid=621#pid621" target="_blank">Pernell</a> – pop 160 – notes: dawn lighting, crime alley, future home </li>
<li><a href="http://highfrontier.com/forum/showthread.php?tid=210&amp;pid=629#pid629" target="_blank">Looking Glass</a> – pop 490 – notes: vomit comet for police<br />
</li></ul></li>
<li>L1<ul>
<li>Society – pop 2300 – notes: <br />
</li></ul></li>
<li>L4<ul>
<li>–<br />
</li></ul></li>
<li>L5<ul>
<li>–<br />
</li></ul></li>
<li>LLO<ul>
<li>Moonscape – pop 2400<br />
</li></ul>
</li></ul>
</li></ul>
<hr />
Permeable Ceiling LLC decided to enter the field of space colonisation at the behest of its founder, a multibillionaire and odd duck, whose quirks and struggles in life were curiously reflected in her company’s history as well. But rather than tell you this, see for yourself.<br />
<br />
Before they shot many hundreds tonnes of parts into space to build a space colony, PC needed to design it first. Figuring out the design software took its time, as particularly the edge cases ran into the first unexpected quirks.<br />
<br />
<img src="https://dl.dropbox.com/s/yw0juk5nuthsrsk/hf-design-02.JPEG?dl=0" border="0" alt="[Image: hf-design-02.JPEG?dl=0]" /><br />
<br />
The first colony, Powell, was… off to a rough start, and almost bombed the whole enterprise. <br />
<br />
Due to minimum size requirements unmentioned in the technical documentation the atmosphere regulator went into a feedback loop that lead to fluctuations in the CO2 content, which was reflected in the now ongoing wilt/bloom byplay of the local grasses. Thankfully trees don’t seem to be affected as well.<br />
<br />
<img src="https://dl.dropbox.com/s/1dim9f8cn6mb1k2/hf-powell-pond.JPEG?dl=0" border="0" alt="[Image: hf-powell-pond.JPEG?dl=0]" /><br />
A learning experience was also the water level. At mere 5 centimetres above the superstructure, the lakes here displayed would be more accurately described as particularly vast ponds.<br />
<br />
More strikingly was the discovery of city planners that population density so highly correlated with crime rate. Thankfully there have been no crimes reported so far. Which doesn’t mean there aren’t, just that none are reported. On the other hand, the police is on top of this.<br />
<img src="https://dl.dropbox.com/s/hhblh8rn4lc7x2v/hf-powell-crime.JPEG?dl=0" border="0" alt="[Image: hf-powell-crime.JPEG?dl=0]" /><br />
<br />
As for fire…<br />
<img src="https://dl.dropbox.com/s/mldovk95u0ne9zn/hf-powell-fire.JPEG?dl=0" border="0" alt="[Image: hf-powell-fire.JPEG?dl=0]" /><br />
<br />
Which might actually be a reason only half the houses are filled.<br />
Curiously enough, following a recent fire in the recently named Phoenix Lane, which burned down a duplex and triplex…<br />
<br />
<img src="https://dl.dropbox.com/s/8blscapmbe0uy2f/hf-powell-fire2.JPEG?dl=0" border="0" alt="[Image: hf-powell-fire2.JPEG?dl=0]" /><br />
…a zoning change in the adjacent puddle finally drew in an investor, who built a department store. In the puddle.<br />
<br />
<img src="https://dl.dropbox.com/s/62k4pkyoen5ewee/hf-powell-store.JPEG?dl=0" border="0" alt="[Image: hf-powell-store.JPEG?dl=0]" /><br />
<br />
The PC colonist recruitment department is still trying to figure how this zoning change spurred an influx of settlers that forced established families to sublet unused rooms. Well, good for them, more discretionary budget to spend.]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-weight: bold;">Ascension, Progression, Deliverance: Struggles and quirks of Permeable Ceiling LLC’s colonies</span></div>
<br />
<span style="font-style: italic;">Index</span><br />
<br />
<ul>
<li>Cislunar Space<ul>
<li>LEO<ul>
<li><a href="http://highfrontier.com/forum/showthread.php?tid=210&amp;pid=616#pid616" target="_blank">Powell</a> – pop 190 – notes: puddle lakes <br />
</li></ul></li>
<li>HEO<ul>
<li><a href="http://highfrontier.com/forum/showthread.php?tid=210&amp;pid=621#pid621" target="_blank">Pernell</a> – pop 160 – notes: dawn lighting, crime alley, future home </li>
<li><a href="http://highfrontier.com/forum/showthread.php?tid=210&amp;pid=629#pid629" target="_blank">Looking Glass</a> – pop 490 – notes: vomit comet for police<br />
</li></ul></li>
<li>L1<ul>
<li>Society – pop 2300 – notes: <br />
</li></ul></li>
<li>L4<ul>
<li>–<br />
</li></ul></li>
<li>L5<ul>
<li>–<br />
</li></ul></li>
<li>LLO<ul>
<li>Moonscape – pop 2400<br />
</li></ul>
</li></ul>
</li></ul>
<hr />
Permeable Ceiling LLC decided to enter the field of space colonisation at the behest of its founder, a multibillionaire and odd duck, whose quirks and struggles in life were curiously reflected in her company’s history as well. But rather than tell you this, see for yourself.<br />
<br />
Before they shot many hundreds tonnes of parts into space to build a space colony, PC needed to design it first. Figuring out the design software took its time, as particularly the edge cases ran into the first unexpected quirks.<br />
<br />
<img src="https://dl.dropbox.com/s/yw0juk5nuthsrsk/hf-design-02.JPEG?dl=0" border="0" alt="[Image: hf-design-02.JPEG?dl=0]" /><br />
<br />
The first colony, Powell, was… off to a rough start, and almost bombed the whole enterprise. <br />
<br />
Due to minimum size requirements unmentioned in the technical documentation the atmosphere regulator went into a feedback loop that lead to fluctuations in the CO2 content, which was reflected in the now ongoing wilt/bloom byplay of the local grasses. Thankfully trees don’t seem to be affected as well.<br />
<br />
<img src="https://dl.dropbox.com/s/1dim9f8cn6mb1k2/hf-powell-pond.JPEG?dl=0" border="0" alt="[Image: hf-powell-pond.JPEG?dl=0]" /><br />
A learning experience was also the water level. At mere 5 centimetres above the superstructure, the lakes here displayed would be more accurately described as particularly vast ponds.<br />
<br />
More strikingly was the discovery of city planners that population density so highly correlated with crime rate. Thankfully there have been no crimes reported so far. Which doesn’t mean there aren’t, just that none are reported. On the other hand, the police is on top of this.<br />
<img src="https://dl.dropbox.com/s/hhblh8rn4lc7x2v/hf-powell-crime.JPEG?dl=0" border="0" alt="[Image: hf-powell-crime.JPEG?dl=0]" /><br />
<br />
As for fire…<br />
<img src="https://dl.dropbox.com/s/mldovk95u0ne9zn/hf-powell-fire.JPEG?dl=0" border="0" alt="[Image: hf-powell-fire.JPEG?dl=0]" /><br />
<br />
Which might actually be a reason only half the houses are filled.<br />
Curiously enough, following a recent fire in the recently named Phoenix Lane, which burned down a duplex and triplex…<br />
<br />
<img src="https://dl.dropbox.com/s/8blscapmbe0uy2f/hf-powell-fire2.JPEG?dl=0" border="0" alt="[Image: hf-powell-fire2.JPEG?dl=0]" /><br />
…a zoning change in the adjacent puddle finally drew in an investor, who built a department store. In the puddle.<br />
<br />
<img src="https://dl.dropbox.com/s/62k4pkyoen5ewee/hf-powell-store.JPEG?dl=0" border="0" alt="[Image: hf-powell-store.JPEG?dl=0]" /><br />
<br />
The PC colonist recruitment department is still trying to figure how this zoning change spurred an influx of settlers that forced established families to sublet unused rooms. Well, good for them, more discretionary budget to spend.]]></content:encoded>
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			<title><![CDATA[All These Worlds Are Yours]]></title>
			<link>http://highfrontier.com/forum/showthread.php?tid=187</link>
			<pubDate>Thu, 10 Nov 2016 11:02:03 -0800</pubDate>
			<guid isPermaLink="false">http://highfrontier.com/forum/showthread.php?tid=187</guid>
			<description><![CDATA[A small colony orbiting Europa:<br />
<br />
<img src="http://i.imgur.com/6FInwzG.png" width="633" height="354" border="0" alt="[Image: 6FInwzG.png]" /><br />
(Right click and select "View Image" for the full-size version.)<br />
<br />
This colony is powered by a nuclear reactor (bottom), thus the large radiators.  The Sun here is quite small.  Europa from orbit appears nearly as smooth as a cue ball.<br />
<br />
Anybody get the reference in the thread title?]]></description>
			<content:encoded><![CDATA[A small colony orbiting Europa:<br />
<br />
<img src="http://i.imgur.com/6FInwzG.png" width="633" height="354" border="0" alt="[Image: 6FInwzG.png]" /><br />
(Right click and select "View Image" for the full-size version.)<br />
<br />
This colony is powered by a nuclear reactor (bottom), thus the large radiators.  The Sun here is quite small.  Europa from orbit appears nearly as smooth as a cue ball.<br />
<br />
Anybody get the reference in the thread title?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Callisto colony]]></title>
			<link>http://highfrontier.com/forum/showthread.php?tid=184</link>
			<pubDate>Fri, 04 Nov 2016 14:43:33 -0700</pubDate>
			<guid isPermaLink="false">http://highfrontier.com/forum/showthread.php?tid=184</guid>
			<description><![CDATA[<img src="http://i.imgur.com/Sn0fYib.png" width="655" height="411" border="0" alt="[Image: Sn0fYib.png]" /><br />
(Right-click and select "View Image" to see the full-sized version.)<br />
<br />
So, yeah, I know, I'm cheating a bit here by posting a screen shot from an unreleased version of the <a href="http://highfrontier.com" target="_blank">game</a>.  But our testing process tends to generate a lot of screen shots anyway, and some of them are quite beautiful, so I've decided to start posting them here.<br />
<br />
But hey!  You've got a lot of really beautiful locales in your version of the game, too.  Why not post some screen shots of your own?]]></description>
			<content:encoded><![CDATA[<img src="http://i.imgur.com/Sn0fYib.png" width="655" height="411" border="0" alt="[Image: Sn0fYib.png]" /><br />
(Right-click and select "View Image" to see the full-sized version.)<br />
<br />
So, yeah, I know, I'm cheating a bit here by posting a screen shot from an unreleased version of the <a href="http://highfrontier.com" target="_blank">game</a>.  But our testing process tends to generate a lot of screen shots anyway, and some of them are quite beautiful, so I've decided to start posting them here.<br />
<br />
But hey!  You've got a lot of really beautiful locales in your version of the game, too.  Why not post some screen shots of your own?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA["New Constantinople" in LEO]]></title>
			<link>http://highfrontier.com/forum/showthread.php?tid=153</link>
			<pubDate>Tue, 17 May 2016 01:25:00 -0700</pubDate>
			<guid isPermaLink="false">http://highfrontier.com/forum/showthread.php?tid=153</guid>
			<description><![CDATA[Wanted a giant spinny thing <img src="http://highfrontier.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
Double torus in LEO:<br />
Solar panels and Nuclear power for redundancy<br />
Current stats for the populated, smaller torus.<br />
631 housing<br />
3150 jobs<br />
33M income<br />
-611M funds<br />
Yay for deficits and over-inflated housing markets!<br />
<br />
Smaller torus:<br />
Lighting, primarily agriculture and housing.<br />
<br />
Larger torus:<br />
Large mirror for lighting, saves power otherwise spent on lighting.<br />
Will be primarily entertainment/commercial.<br />
<br />
Also, loving the shuttle names <img src="http://highfrontier.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
<br />
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<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Wanted a giant spinny thing <img src="http://highfrontier.com/forum/images/smilies/smile.png" alt="Smile" title="Smile" class="smilie smilie_1" /><br />
<br />
Double torus in LEO:<br />
Solar panels and Nuclear power for redundancy<br />
Current stats for the populated, smaller torus.<br />
631 housing<br />
3150 jobs<br />
33M income<br />
-611M funds<br />
Yay for deficits and over-inflated housing markets!<br />
<br />
Smaller torus:<br />
Lighting, primarily agriculture and housing.<br />
<br />
Larger torus:<br />
Large mirror for lighting, saves power otherwise spent on lighting.<br />
Will be primarily entertainment/commercial.<br />
<br />
Also, loving the shuttle names <img src="http://highfrontier.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
<br />
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			<title><![CDATA[Evil In Space???]]></title>
			<link>http://highfrontier.com/forum/showthread.php?tid=144</link>
			<pubDate>Fri, 18 Mar 2016 09:14:51 -0700</pubDate>
			<guid isPermaLink="false">http://highfrontier.com/forum/showthread.php?tid=144</guid>
			<description><![CDATA[So, as with The Sims, we know that someone's going to "experiment" with disasters.  <img src="http://highfrontier.com/forum/images/smilies/angel.png" alt="Angel" title="Angel" class="smilie smilie_10" /> <br />
<br />
Who will be first to develop a thriving station full of a wonderful society only to remove the docking facilities and then shut down the O2 and power systems?]]></description>
			<content:encoded><![CDATA[So, as with The Sims, we know that someone's going to "experiment" with disasters.  <img src="http://highfrontier.com/forum/images/smilies/angel.png" alt="Angel" title="Angel" class="smilie smilie_10" /> <br />
<br />
Who will be first to develop a thriving station full of a wonderful society only to remove the docking facilities and then shut down the O2 and power systems?]]></content:encoded>
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