12-07-2015, 09:12 AM
Sounds like some cheezy 1950s sci-fi flick, but it's actually just an amusing result of a test we were doing today:
This character is a non-animated stand-in for a wide variety of animated sprites we hope to eventually put in the game, and despite the detail, it's extremely efficient to draw with the approach we're using. But at the proper scale, it was too small to easily make sure we were getting things positioned & oriented correctly. So we embiggened them by a factor of 10. As a result, these 20-meter characters tower over the surrounding buildings!
This is probably not something you would ever see in an actual game, but I thought we'd share.
Joe Strout
Lead Developer, High Frontier