12-02-2016, 09:01 PM
(12-02-2016, 08:12 PM)hanelyp Wrote: "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
Doh. WebGL is a bit dicey that way, and this is a fairly common problem.
I'll try tweaking the memory settings a bit. It could be that it's asking for more memory than it needs.
Out of curiosity, what browser and OS are you trying it on?
Joe Strout
Lead Developer, High Frontier