04-08-2017, 12:00 AM
I’d go with #1 myself (it’s neater in my mind, like tying off a knot or something).
It’d be sensible if that design decision would be congruent throughout the game, i.e. where other decisions require ending/completing an action, the right mouse click would also be used. Keep in mind, I’ve no idea how that’d interfere with camera movement.
It’d be sensible if that design decision would be congruent throughout the game, i.e. where other decisions require ending/completing an action, the right mouse click would also be used. Keep in mind, I’ve no idea how that’d interfere with camera movement.