11-20-2015, 09:53 AM
We just released version 0.20 of the High Frontier video game. This is an exciting release because it is the first to add a real “game” mode to the game, including opportunities (which earn you Experience Points, or XP) and a project tree (on which you can spend your XP to open up cool new possibilities in the game).
This is a huge step forward for High Frontier as a game, and not just the world’s most advanced space colony simulator.
There are of course a number of other changes too, including some fun details like a day/night cycle if you use windows for lighting in a low orbit.
As always, you ran read the full release notes on the wiki. And please post here on the forums to discuss the game, or real-life space exploration & settlement. We’re getting into the phase of development now where your input can more directly set priorities and have an impact on what we add to the game, so we’d really love to hear what you think!
This is a huge step forward for High Frontier as a game, and not just the world’s most advanced space colony simulator.
There are of course a number of other changes too, including some fun details like a day/night cycle if you use windows for lighting in a low orbit.
As always, you ran read the full release notes on the wiki. And please post here on the forums to discuss the game, or real-life space exploration & settlement. We’re getting into the phase of development now where your input can more directly set priorities and have an impact on what we add to the game, so we’d really love to hear what you think!
Joe Strout
Lead Developer, High Frontier