04-14-2017, 08:10 AM
(Starting this as a new thread, as the other had gotten rather long.)
I got a chance this morning to load up your (Permeable Ceiling's) Powell colony to see what's going on with the CO2.
It appears to be basically a population oscillation, where the "population" in this case is the grass and trees. When CO2 is high, these do great and grow like gangbusters (population boom), converting CO2 to O2... but then there isn't enough CO2, so they all wilt and stop photosynthesizing (population crash). And then the people gradually convert the O2 back into CO2, starting the cycle again.
It's still surprising that the oscillations don't dampen out to an equilibrium, though... especially with the atmospheric regulator in there, which is supposed to counteract any imbalance. There is a bit of a delay in those too though; it looks like somehow you've hit upon a resonant frequency of both the regulator and the plants (probably tied to the time step in the atmosphere simulation).
But what really cracked me up — and prompted me to post this screen shot — was the Squawker feed. Your residents don't care about the growing/wilting plants too much, because they're too busy trying not to lose their lunch from the 3.9 RPM spin.
I got a chance this morning to load up your (Permeable Ceiling's) Powell colony to see what's going on with the CO2.
It appears to be basically a population oscillation, where the "population" in this case is the grass and trees. When CO2 is high, these do great and grow like gangbusters (population boom), converting CO2 to O2... but then there isn't enough CO2, so they all wilt and stop photosynthesizing (population crash). And then the people gradually convert the O2 back into CO2, starting the cycle again.
It's still surprising that the oscillations don't dampen out to an equilibrium, though... especially with the atmospheric regulator in there, which is supposed to counteract any imbalance. There is a bit of a delay in those too though; it looks like somehow you've hit upon a resonant frequency of both the regulator and the plants (probably tied to the time step in the atmosphere simulation).
But what really cracked me up — and prompted me to post this screen shot — was the Squawker feed. Your residents don't care about the growing/wilting plants too much, because they're too busy trying not to lose their lunch from the 3.9 RPM spin.
Joe Strout
Lead Developer, High Frontier