07-28-2015, 12:06 PM
We've finished adding mirrors to design mode. There are actually two kinds:
- Primary mirrors, which are the big holed-disc mirrors added as a separate part. You can adjust the outer and hole diameter, and angle them either up or down, depending on where you need the light to go.
- Secondary mirrors, which appear on the spokes of torus and barbell habitat modules when you have selected windows for lighting. These can also be pointed up or down, to reflect light from the mirrors into the windows (which face the spin axis in this case).
Here's another example, a cylinder with slightly inverted endcaps, windows, and mirrors on both ends:
Fun stuff! We still have probably another weeks' worth of work to do on version 0.17, but all the big hairy features are now done. We'll get that update out to you just as soon as we can!
Fun stuff! We still have probably another weeks' worth of work to do on version 0.17, but all the big hairy features are now done. We'll get that update out to you just as soon as we can!
Joe Strout
Lead Developer, High Frontier