10-16-2015, 07:02 PM
Welcome! Sorry for the slow response — I'm at the NewWorlds 2015 conference right now, and just got back to my hotel room.
The cost of the colony is not always the same (I guess unless you've discovered some interesting new bug I haven't seen!). It depends mainly on the mass of the colony, and where you're trying to build it. The size of the grant depends on the population your colony can support, as well as the orbit and the difficulty level you've selected.
So, some tips to get you started:
Cheers,
- Joe
The cost of the colony is not always the same (I guess unless you've discovered some interesting new bug I haven't seen!). It depends mainly on the mass of the colony, and where you're trying to build it. The size of the grant depends on the population your colony can support, as well as the orbit and the difficulty level you've selected.
So, some tips to get you started:
- Check all the tabs in the Analysis palette before you exit design mode. Make sure there are no warnings (except sometimes a "minimum gravity" warning; it's normal to have some zero-G areas, and fine as long as your main habitat section has a reasonable gravity).
- Spin faster. Your first colony should have 1G of gravity.
- Shorten that cylinder, as it's unstable and could lead to your residents having a very bad day.
- For your first colony, ditch the mirror and use artificial light; it's much simpler.
- You don't need both a nuclear power plant and solar panels. Pick one.
- Don't be shy about setting the difficulty to Easy until you get the hang of it.
Cheers,
- Joe
Joe Strout
Lead Developer, High Frontier