05-03-2015, 05:56 AM
As promised, we've tweaked our roadmap a bit to make room for some more fun features in the next release.
We've now done that, and have come up with a list of tasks for version 0.16, which we're working on now. These include:
In addition, the art team is working on some of the buildings requested by our KickStarter backers; those will start appearing in the next release too.
So it's going to be a fun release that will greatly extend gameplay. We can't wait to hear what you think about it!
We've now done that, and have come up with a list of tasks for version 0.16, which we're working on now. These include:
- a simple economic model (#136, #137, #138)
- an achievement system (#139)
- music and sounds (#132, #140)
- a visual effect when the CO2 is too low (#134)
In addition, the art team is working on some of the buildings requested by our KickStarter backers; those will start appearing in the next release too.
So it's going to be a fun release that will greatly extend gameplay. We can't wait to hear what you think about it!
Joe Strout
Lead Developer, High Frontier