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station lost |
Posted by: argentpanther - 11-09-2016, 11:47 AM - Forum: Trouble-Shooting
- Replies (1)
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this weekend I was playing around with the demo version. I had a thriving station and got distracted and inadvertently hit the menu button and got popped back out to the solar system/earth orbit view. I could never figure out how to return to the interior of my station and I had to start over with a new build. I noticed after that when i exited the second station interior that the colony count on the game stats had gone up to 2. which suggests to me the system new there were 2 colonies in LEO.
so, is the fact that I can't return to the interior of my colony once I leave an artifact of the demo mode not having save capability?
or is there some other UI feature that I haven't found that would let me return to the interior of my previous colony?
thanks
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Multi-deck design I've been dreaming about |
Posted by: JoeStrout - 11-04-2016, 01:45 PM - Forum: Real Space
- Replies (10)
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Here's a little something that's been rolling around in my head for a while...
(Right-click and select "View Image" to see the full-sized version.)
This is in fact a blueprint of the colony design that appears in that "Ball falling in a space colony" simulation I posted a while back. I keep coming back to this design because it strikes me as a very practical, achievable near-term space colony. Spinning at 2 RPM, we get over 350 thousand square meters of 1-G living space in the outer deck. But I'm very fond of the martian and lunar decks too, which provide good amounts of space at the gravity level of those bodies.
And then we have the zero-G deck in the center. It's only 40 m across, but that's still a pretty huge space. If we counter-rotate it, or in other words make that deck not rotate, then it would be 260 thousand cubic meters of true zero-G environment.
So what would we do with all that? Well, the Mars and Moon decks would be ideal for training for operations (I don't like "missions" because they imply short-term visits) on those planets. I can imagine all sorts of recreation and tourism, too. A station like this, in equatorial low-Earth orbit, would be only a few minutes from the surface of the Earth; much easier and cheaper to reach than the actual Moon, and way easier than Mars.
For the same reasons, movie studios might want to rent out large spaces for filming; even with all our modern special effects, it's really hard to properly fake low gravity. (The Martian, for example, didn't even try, despite being a fantastic movie in all other respects.)
I also suspect that the Mars and Moon decks might be reasonable places for adults to live and work. Children would probably want to stay on the Earth deck most of the time, so their bones and muscles develop normally. (Though the occasional visit to the lunar deck aviary, to strap on wings and fly around like a bird, would probably be a great form of exercise.)
Note that High Frontier does not currently allow nested decks like this one, alas. Maybe someday! In the meantime, you can at least simulate the colony with the outer deck, plus all the other parts not shown here — docking ports, power plant, radiators, etc. I used it initially to plan the overall shape and stability, and when it comes time to pursue this design more seriously, I'll probably use it again to calculate mass, thermal balance, and so on.
OK, that's it. This idea has been trying to barrel its way out of my skull for weeks, so now that it's finally out, maybe I can get some peace. Any feedback is very welcome!
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Welcome, Next Big Future readers! |
Posted by: JoeStrout - 11-03-2016, 10:44 AM - Forum: Welcome
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Brian Wang just posted about us on the very popular Next Big Future news/opinion blog. He quotes from the TEDx talk I gave last year, which is mostly about space settlement in general, but also talks about the High Frontier game.
Given the high quality and forward-thinking nature of Next Big Future's readers, I expect we'll be seeing some of them find there way here soon. So, welcome! Please make yourselves at home, and feel free to introduce yourself. We're glad you're here.
Also, everyone be sure to check out the Space Studies Institute, an organization founded by Gerard O'Neill himself, and which has been advancing the idea of orbital settlements for 40 years!
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